About This Workshop
Get an overview of smartwatch apps and a walkthrough of the process behind designing your own apps for the Apple Watch. Students will learn about the underlying options and requirements for the Apple Watch and will break into teams to define users, decide on a feature set and illustrate key scenarios using paper prototyping.
This workshop was first presented by HUGE during SXSW 2016.
- Get an understanding of smartwatch app trends and where design for wearables is headed
- Apply UX design methodologies to a smartwatch app
- Demonstrate your understanding of UX best practices by building functional prototypes
- Work your way through a real-world project simulation
Prereqs & Preparation
Design background would be helpful but not necessary. Please bring your laptop for this class. Wearables, watches and Internet of Things devices are not required but could be helpful.
About the Instructor
Senior Interaction Designer,